Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h28 48 h

Station EU-2685 · recording

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 2h ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
1
peak 11
Rank
#2,685
top 12% · #1020 in EU
Last wipe
1d ago
weekly schedule
Next wipe
5d 23h
Tue 3 Nov, 19:03 UTC
Seismic record · station EU-2685 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−3into Mon 22:00 UTC
Peak · 48 h
4most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123420:0005:0014:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020020:0005:0014:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 19:03 UTC, in 5d 23h. Its weekly schedule tag · low confidence

usual gap
3.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 5d 23hTue 3 Nov, 19:03 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hTue 10 Nov, 19:03 UTC
  4. 19d 23hTue 17 Nov, 19:03 UTC
  5. 26d 23hTue 24 Nov, 19:03 UTC
  6. 33d 23hTue 1 Dec, 19:03 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hTue 8 Dec, 19:03 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC1d ago – – – – running 4
Tue 27 Oct, 12:24 UTC1d ago – – – – – 0
Fri 23 Oct, 13:58 UTC5d ago M0.7rising 6 held half 3.9 days 1
Sun 18 Oct, 21:37 UTC9d ago M0.5rising 5 held half 4.7 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W EU · groups of 6 · 10x · weekly · 205 on average
321/ 400
KRASNOYARSK X10 | MAX 5 EU · groups of 5 · 10x · weekly · 8 on average
11/ 100
MICRO-RUST x50 - x100 MAX 5 EU · groups of 5 · 50x · weekly · 207 on average
357/ 400
OLDRUST x100 Вайп в пн. и чт. 19:00 МСК EU · groups of 5 · 100x · weekly · 6 on average
9/ 225
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5| EU · groups of 6 · 5x · weekly · 13 on average
13/ 200
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| EU · groups of 5 · 10x · monthly · 3 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The procedural map on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Its name points to a gather rate of 10x on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. Up to 6 players can be in a group. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

At this moment, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 11. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 4 players.

How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents rank against other Rust servers?

The last seven days of player hours place HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at #2,685, in the top 12% of all ranked servers and #1,020 in Europe.

Operator and location

How reliably does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents stay online?

Right now, you can reach HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. The uptime it reports puts its last restart about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

Does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hold a steady tick rate?

The 48-hour average is 76 server fps; 9 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 104,900. It reached a ceiling of 4,415 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hosted?

With its EU tag, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 167.148.181.102:28015.

What build of Rust does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents use?

Rust network protocol 2635 and build 168909 on Linux is what HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

6 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 6 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents wipe, and on which days?

The prediction is taken from its tag, since HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents has too few wipes on record to confirm the schedule. The date of its next wipe is Tuesday 3 November at 19:03 UTC. 24 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents mean?

Tags published by HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear?

You will find HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on the following Rust Server Trends lists: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.

How to join

How do you connect to HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Enter client.connect 167.148.181.102:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/XZJJYYKkv.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.