Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players43,286 Active3,030 Wipes · 3 h94 48 h

Station XX-15295 · no signal

VEXA TEST

Offline 167.148.181.100:28015 checked 11d ago

quad oxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,295
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15295 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 19:11 UTC16d ago M0.0rising 1 – running 0
Sat 10 Oct, 19:57 UTC18d ago M0.0rising 1 halved by day 1 2 days 0
Fri 9 Oct, 14:40 UTC19d ago M0.0rising 1 – 1.2 days 0
Thu 8 Oct, 13:20 UTC20d ago M0.0rising 1 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 129 on average
57/ 250
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 123 on average
70/ 200
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 84 on average
108/ 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 55 on average
20/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average
0/ 165
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 29 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on VEXA TEST?

VEXA TEST runs a procedural map of size 1,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Discord.gg/osmanlırust.

Which settings and rules apply on VEXA TEST?

No gather rate appears in the name of VEXA TEST. 4 players is the most a group can hold (quad). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on VEXA TEST?

No players are recorded on VEXA TEST at this moment; it is offline, and the last sighting was 11 days 10 hours ago.

How does VEXA TEST rank against other Rust servers?

Over the last seven days, VEXA TEST recorded enough player hours to reach #15,295 worldwide, placing it in the top 70% of all ranked servers. The ranking for quad puts it at #626.

Operator and location

How reliably does VEXA TEST stay online?

VEXA TEST is down at the moment; the last recorded contact was 11 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.

Where in the world is VEXA TEST hosted?

Nothing about a region comes from VEXA TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 167.148.181.100:28015 is the address it uses.

What build of Rust does VEXA TEST use?

Rust network protocol 2634 and build 167781 on Linux is what VEXA TEST runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on VEXA TEST?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does VEXA TEST run its wipes?

There is no next wipe to predict at VEXA TEST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on VEXA TEST mean?

Tags published by VEXA TEST and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does VEXA TEST appear?

These Rust Server Trends lists include VEXA TEST: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad.

Join the server

How do you connect to VEXA TEST?

To join, enter client.connect 167.148.181.100:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.