Station XX-15318 · no signal
_mod_retest_rust_oxide_f7fef6ba
Offline 167.114.157.40:41058 checked 15h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 15h ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- usual gap
- 7.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 20:39 UTC15h ago | – | – | – | – | running | 0 |
| Wed 21 Oct, 01:14 UTC8d ago | M0.0■steady | 0 | – | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on _mod_retest_rust_oxide_f7fef6ba?
_mod_retest_rust_oxide_f7fef6ba uses a procedural map, which the game generates.
Which settings and rules apply on _mod_retest_rust_oxide_f7fef6ba?
No gather rate appears in the name of _mod_retest_rust_oxide_f7fef6ba. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on _mod_retest_rust_oxide_f7fef6ba?
No players are recorded on _mod_retest_rust_oxide_f7fef6ba at this moment; it is offline, and the last sighting was 15 hours ago. The seven-day average for this server is 0 players.
How does _mod_retest_rust_oxide_f7fef6ba rank against other Rust servers?
The last seven days of player hours place _mod_retest_rust_oxide_f7fef6ba at #15,318, in the top 69% of all ranked servers.
Server facts
How reliably does _mod_retest_rust_oxide_f7fef6ba stay online?
No contact with _mod_retest_rust_oxide_f7fef6ba right now, and the last recorded contact was 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does _mod_retest_rust_oxide_f7fef6ba run from?
Nothing about a region comes from _mod_retest_rust_oxide_f7fef6ba. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 167.114.157.40:41058.
What build of Rust does _mod_retest_rust_oxide_f7fef6ba use?
On Linux, _mod_retest_rust_oxide_f7fef6ba runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on _mod_retest_rust_oxide_f7fef6ba?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does _mod_retest_rust_oxide_f7fef6ba wipe, and on which days?
At the force wipe each month _mod_retest_rust_oxide_f7fef6ba wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on _mod_retest_rust_oxide_f7fef6ba mean?
These are the tags _mod_retest_rust_oxide_f7fef6ba publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does _mod_retest_rust_oxide_f7fef6ba appear?
These Rust Server Trends lists include _mod_retest_rust_oxide_f7fef6ba: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How to join
How do you connect to _mod_retest_rust_oxide_f7fef6ba?
You can connect by pressing F1 in Rust and typing client.connect 167.114.157.40:41058 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.