Station XX-15335 · no signal
_mod_retest_rust_oxide_f511a392
Offline 167.114.157.40:41054 checked 6d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on _mod_retest_rust_oxide_f511a392?
The map on _mod_retest_rust_oxide_f511a392 is procedural, produced by the game.
Which settings and rules apply on _mod_retest_rust_oxide_f511a392?
You will find no gather rate in the name of _mod_retest_rust_oxide_f511a392. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on _mod_retest_rust_oxide_f511a392?
A reading taken now finds _mod_retest_rust_oxide_f511a392 offline; the most recent activity was 6 days 11 hours ago. Averaged across the last seven days, the population was 0 players.
How does _mod_retest_rust_oxide_f511a392 rank against other Rust servers?
On player hours for the past week, _mod_retest_rust_oxide_f511a392 sits at #15,335, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does _mod_retest_rust_oxide_f511a392 stay online?
As recorded now, _mod_retest_rust_oxide_f511a392 is not reachable, the last contact having been 6 days 11 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does _mod_retest_rust_oxide_f511a392 run from?
A region is not published by _mod_retest_rust_oxide_f511a392. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 167.114.157.40:41054.
What build of Rust does _mod_retest_rust_oxide_f511a392 use?
Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_f511a392 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on _mod_retest_rust_oxide_f511a392?
On average, the busiest point of its recent wipes drew 0 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does _mod_retest_rust_oxide_f511a392 run its wipes?
At the force wipe each month _mod_retest_rust_oxide_f511a392 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 11 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on _mod_retest_rust_oxide_f511a392 mean?
The game's server browser reads the tags _mod_retest_rust_oxide_f511a392 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does _mod_retest_rust_oxide_f511a392 appear?
These Rust Server Trends lists include _mod_retest_rust_oxide_f511a392: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Join the server
How do you connect to _mod_retest_rust_oxide_f511a392?
Enter client.connect 167.114.157.40:41054 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.