Station XX-15349 · no signal
_mod_retest_rust_oxide_0953ebd9
Offline 167.114.157.40:41033 checked 6d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- usual gap
- 4.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | M0.0■steady | 0 | – | – | running | 0 |
| Fri 16 Oct, 21:59 UTC12d ago | M0.0■steady | 0 | – | – | 6 days | 0 |
| Tue 13 Oct, 10:44 UTC15d ago | M0.0■steady | 0 | – | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on _mod_retest_rust_oxide_0953ebd9?
The map on _mod_retest_rust_oxide_0953ebd9 is procedural, produced by the game.
Which settings and rules apply on _mod_retest_rust_oxide_0953ebd9?
You will find no gather rate in the name of _mod_retest_rust_oxide_0953ebd9. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on _mod_retest_rust_oxide_0953ebd9 right now?
_mod_retest_rust_oxide_0953ebd9 is not responding at this moment and is offline, last seen 6 days 3 hours ago. The seven-day average for this server is 0 players.
How does _mod_retest_rust_oxide_0953ebd9 rank against other Rust servers?
On player hours for the past week, _mod_retest_rust_oxide_0953ebd9 sits at #15,349, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does _mod_retest_rust_oxide_0953ebd9 stay online?
_mod_retest_rust_oxide_0953ebd9 is down at the moment; the last recorded contact was 6 days 3 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does _mod_retest_rust_oxide_0953ebd9 run from?
Nothing about a region comes from _mod_retest_rust_oxide_0953ebd9. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 167.114.157.40:41033 is the address it uses.
What build of Rust does _mod_retest_rust_oxide_0953ebd9 use?
_mod_retest_rust_oxide_0953ebd9 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on _mod_retest_rust_oxide_0953ebd9?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does _mod_retest_rust_oxide_0953ebd9 run its wipes?
Once a month _mod_retest_rust_oxide_0953ebd9 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 6 days 3 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on _mod_retest_rust_oxide_0953ebd9 mean?
These are the tags _mod_retest_rust_oxide_0953ebd9 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does _mod_retest_rust_oxide_0953ebd9 appear?
The Rust Server Trends lists that take in _mod_retest_rust_oxide_0953ebd9 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
What steps get you onto _mod_retest_rust_oxide_0953ebd9?
You can connect by pressing F1 in Rust and typing client.connect 167.114.157.40:41033 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.