Station XX-15323 · recording
A Rust Server
Online 166.1.144.13:25957 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 03:32 UTC20d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 7 Oct, 21:24 UTC21d ago | M0.0▲rising | 1 | – | 1.3 days | 0 | |
| Wed 30 Sep, 06:41 UTC29d ago | M0.5▲rising | 3 | halved by day 1 | 7.6 days | 0 | |
| Sat 26 Sep, 17:58 UTC32d ago | M0.7▲rising | 5+1 queue | halved by day 1 | 3.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Server?
Generated by the game, the map on A Rust Server is procedural, size 3,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on A Rust Server right now?
0 of the 40 slots on A Rust Server are filled right now. The seven-day average for this server is 0 players.
How does A Rust Server rank against other Rust servers?
On player hours for the past week, A Rust Server sits at #15,323, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does A Rust Server stay online?
As recorded now, A Rust Server is running. Going by the uptime figure it reports, it restarted about 17 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
How well does A Rust Server perform under load?
Across the last 48 hours it averaged 102 server fps, with a floor of 8. The world held up to 47,313 entities at its peak, buildings and deployables included. Its highest memory use was 3,667 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does A Rust Server run from?
Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 166.1.144.13:25957.
Which Rust version is A Rust Server running?
Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on A Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does A Rust Server run its wipes?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 13 hours.
Lists and tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
You will find A Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto A Rust Server?
To join, enter client.connect 166.1.144.13:25957 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://aurorix.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.