Station CA-15316 · no signal
Project Saga PVE Rust
Offline 165.23.83.98:28017 checked 9d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,316
- top 70%
- Last wipe
- 600d ago
- monthly schedule
- Next wipe
- 8d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Project Saga PVE Rust?
The procedural map on Project Saga PVE Rust is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Project Saga PVE Rust?
You will find no gather rate in the name of Project Saga PVE Rust. No group limit is published. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Project Saga PVE Rust right now?
A reading taken now finds Project Saga PVE Rust offline; the most recent activity was 9 days 13 hours ago.
How does Project Saga PVE Rust rank against other Rust servers?
The last seven days of player hours place Project Saga PVE Rust at #15,316, in the top 70% of all ranked servers.
Server facts
How reliably does Project Saga PVE Rust stay online?
No contact with Project Saga PVE Rust right now, and the last recorded contact was 9 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Project Saga PVE Rust run from?
No region is published by Project Saga PVE Rust, whose region code is ca1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 165.23.83.98:28017.
Which Rust version is Project Saga PVE Rust running?
On Windows, Project Saga PVE Rust runs Rust network protocol 2582 and build 115870. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Project Saga PVE Rust run its wipes?
An estimate from the force wipe gives Project Saga PVE Rust's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 600 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Project Saga PVE Rust mean?
These are the tags Project Saga PVE Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; v2582 (Protocol): Game protocol 2582: to join, your game must match this version; cs115870 (Build): Game build: 115870; ptsw (Networking): You'll see 'sw' as the network layer; $rca1 (Region code): You'll see it listed with the region code ca1; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Project Saga PVE Rust appear?
You will find Project Saga PVE Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
How to join
What steps get you onto Project Saga PVE Rust?
Enter client.connect 165.23.83.98:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.