Station XX-15498 · no signal
WATERWORLD
Offline 165.217.128.42:10000 checked 39d ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WATERWORLD?
WATERWORLD runs a procedural map of size 6,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on WATERWORLD?
No gather rate appears in the name of WATERWORLD. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on WATERWORLD?
A reading taken now finds WATERWORLD offline; the most recent activity was 39 days 3 hours ago.
How does WATERWORLD rank against other Rust servers?
On player hours for the past week, WATERWORLD sits at #15,498, which puts it inside the top 68% of every ranked server.
Operator and location
How reliably does WATERWORLD stay online?
No contact with WATERWORLD right now, and the last recorded contact was 39 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does WATERWORLD run from?
Nothing about a region comes from WATERWORLD. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 165.217.128.42:10000 is the address it uses.
Which Rust version is WATERWORLD running?
WATERWORLD is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does WATERWORLD wipe, and on which days?
From the force wipe the next wipe of WATERWORLD is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 54 days 14 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on WATERWORLD mean?
These are the tags WATERWORLD publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WATERWORLD appear?
The Rust Server Trends lists that take in WATERWORLD are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to WATERWORLD?
To join, enter client.connect 165.217.128.42:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/8RwPT7szAe.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
