Station GE-15269 · recording
RUST Server 50/70
Online 164.152.123.227:28055 checked 9m ago
- Players now
- 0/ 400
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 214d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 400 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RUST Server 50/70?
RUST Server 50/70 runs a procedural map of size 3,500 with seed 648252, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RUST Server 50/70?
No gather rate appears in the name of RUST Server 50/70. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on RUST Server 50/70 right now?
0 of the 400 slots on RUST Server 50/70 are filled right now. The seven-day average for this server is 0 players.
How does RUST Server 50/70 rank against other Rust servers?
The last seven days of player hours place RUST Server 50/70 at #15,269, in the top 68% of all ranked servers.
Operator and location
How reliably does RUST Server 50/70 stay online?
Right now, you can reach RUST Server 50/70. The uptime it reports puts its last restart about 26 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does RUST Server 50/70 perform under load?
Its average server fps over the last 48 hours was 101, and it never dropped below 83. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,410. Memory use peaked at 2,623 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RUST Server 50/70 hosted?
Its region code is ger, and RUST Server 50/70 publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 164.152.123.227:28055.
Which Rust version is RUST Server 50/70 running?
Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does RUST Server 50/70 run its wipes?
On record so far are too few of RUST Server 50/70's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 214 days 11 hours is how long the current world has been running.
Lists and tags
What do the server tags on RUST Server 50/70 mean?
The game's server browser reads the tags RUST Server 50/70 publishes: gmrust (Game mode): Survival in standard Rust; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2622 (Protocol): Your game needs to be on protocol 2622 to join; cs146875 (Build): The game build is 146875; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST Server 50/70 appear?
These Rust Server Trends lists include RUST Server 50/70: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto RUST Server 50/70?
You can connect by pressing F1 in Rust and typing client.connect 164.152.123.227:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.