Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,996 Active2,908 Wipes · 3 h99 48 h

Station XX-15264 · recording

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC

Online 164.132.206.82:28015 checked 9m ago

weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
7d ago
weekly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hThu 12 Nov, 17:05 UTC
  3. 20d 13hThu 19 Nov, 17:05 UTC
  4. 27d 13hThu 26 Nov, 17:05 UTC
  5. 34d 15hThu 3 Dec, 19:00 UTCFW
  6. 41d 13hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:05 UTC7d ago M0.0steady 0 – running 0
Thu 15 Oct, 17:05 UTC14d ago M0.0steady 0 – 7 days 0
Thu 8 Oct, 17:05 UTC21d ago M0.0steady 0 – 7 days 0
Thu 1 Oct, 18:36 UTC FW28d ago M0.0rising 1 halved by day 2 6.9 days 0
Thu 24 Sep, 17:05 UTC35d ago M0.0steady 0 – 7.1 days 0
Thu 17 Sep, 17:05 UTC42d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
38/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
107/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 25 on average
87/ 100
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
32/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
16/ 175
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

The procedural map on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is size 3,000 with seed 2146205615, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

The name of Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC right now?

At this moment, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC records 0 players across 200 slots. The population averaged 0 players over the past week.

How does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC rank against other Rust servers?

Over the last seven days, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC recorded enough player hours to reach #15,264 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC stay online?

As recorded now, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is running. Its reported uptime points to a restart about 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC hold a steady tick rate?

Across the last 48 hours it averaged 145 server fps, with a floor of 122. The world held up to 49,456 entities at its peak, buildings and deployables included. Memory use peaked at 3,097 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC hosted?

Nothing about a region comes from Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 164.132.206.82:28015.

What build of Rust does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC use?

On Linux, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC wipe, and on which days?

The wipe rhythm at Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is every Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 7 days 10 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC mean?

These are the tags Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC appear?

You will find Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Enter client.connect 164.132.206.82:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/MmvXmcWcWH.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.