Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players32,604 Active2,794 Wipes · 3 h75 48 h

Station XX-15349 · recording

RustServer_19781

Online 163.44.99.10:28015 checked 12m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 02:13 UTC9d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
144/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
118/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
15/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
34/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_19781?

RustServer_19781 runs a procedural map of size 3,000 with seed 16682, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_19781?

You will find no gather rate in the name of RustServer_19781. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RustServer_19781?

At this moment, RustServer_19781 records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does RustServer_19781 rank against other Rust servers?

The last seven days of player hours place RustServer_19781 at #15,349, in the top 69% of all ranked servers.

Server facts

How reliably does RustServer_19781 stay online?

As recorded now, RustServer_19781 is running. Its reported uptime points to a restart about 5 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does RustServer_19781 hold a steady tick rate?

Its average server fps over the last 48 hours was 95, and it never dropped below 55. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,059. It reached a ceiling of 2,305 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RustServer_19781 run from?

A region is not published by RustServer_19781. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 163.44.99.10:28015.

Which Rust version is RustServer_19781 running?

RustServer_19781 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustServer_19781?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does RustServer_19781 run its wipes?

The rhythm of RustServer_19781 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 2 hours is how long the current world has been running.

Server tags

What do the server tags on RustServer_19781 mean?

Tags published by RustServer_19781 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_19781 appear?

You will find RustServer_19781 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto RustServer_19781?

You can connect by pressing F1 in Rust and typing client.connect 163.44.99.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.