Station XX-15641 · no signal
RustServer_16829
Offline 163.44.142.47:28015 checked 35d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,641
- top 71%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_16829?
RustServer_16829 runs a procedural map of size 3,000 with seed 16471, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_16829?
No gather rate appears in the name of RustServer_16829. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on RustServer_16829 right now?
A reading taken now finds RustServer_16829 offline; the most recent activity was 35 days 10 hours ago.
How does RustServer_16829 rank against other Rust servers?
The last seven days of player hours place RustServer_16829 at #15,641, in the top 71% of all ranked servers.
Server facts
How reliably does RustServer_16829 stay online?
As recorded now, RustServer_16829 is not reachable, the last contact having been 35 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 21 September 2026 is when Rust Server Trends first recorded it.
Where in the world is RustServer_16829 hosted?
Nothing about a region comes from RustServer_16829. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 163.44.142.47:28015.
Which Rust version is RustServer_16829 running?
Rust network protocol 2633 and build 164530 on Linux is what RustServer_16829 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does RustServer_16829 wipe, and on which days?
The rhythm of RustServer_16829 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 38 days 13 hours.
Server tags
What do the server tags on RustServer_16829 mean?
Tags published by RustServer_16829 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_16829 appear?
The Rust Server Trends lists that take in RustServer_16829 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto RustServer_16829?
You can connect by pressing F1 in Rust and typing client.connect 163.44.142.47:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.