Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-7313 · recording

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 7m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,313
top 33%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7313 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
503/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
440/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
255/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
61/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
306/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
28/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust_PrivateServer_NTaka1010?

The procedural map on Rust_PrivateServer_NTaka1010 is size 3,500 with seed 1573025114, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust_PrivateServer_NTaka1010?

The name of Rust_PrivateServer_NTaka1010 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rust_PrivateServer_NTaka1010 right now?

A reading taken now shows 0 players on Rust_PrivateServer_NTaka1010, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 0 players.

How does Rust_PrivateServer_NTaka1010 rank against other Rust servers?

Over the last seven days, Rust_PrivateServer_NTaka1010 recorded enough player hours to reach #7,313 worldwide, placing it in the top 33% of all ranked servers.

Server details

How reliably does Rust_PrivateServer_NTaka1010 stay online?

Right now, you can reach Rust_PrivateServer_NTaka1010. Its reported uptime points to a restart about 4 days 22 hours ago. It was up 97% of the time across the last 7 full days: 163 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Does Rust_PrivateServer_NTaka1010 hold a steady tick rate?

Its average server fps over the last 48 hours was 67, and it never dropped below 44. Buildings, deployables and all the rest of the world's entities brought it to a high of 77,690. Memory use peaked at 2,896 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rust_PrivateServer_NTaka1010 run from?

No region is published by Rust_PrivateServer_NTaka1010. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 163.44.122.206:28015.

Which Rust version is Rust_PrivateServer_NTaka1010 running?

Rust_PrivateServer_NTaka1010 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rust_PrivateServer_NTaka1010 wipe, and on which days?

The rhythm of Rust_PrivateServer_NTaka1010 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 7 hours.

Server tags

What do the server tags on Rust_PrivateServer_NTaka1010 mean?

The game's server browser reads the tags Rust_PrivateServer_NTaka1010 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust_PrivateServer_NTaka1010 appear?

These Rust Server Trends lists include Rust_PrivateServer_NTaka1010: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust_PrivateServer_NTaka1010?

To join, enter client.connect 163.44.122.206:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.