Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players67,907 Active3,403 Wipes · 3 h209 48 h

Station XX-16036 · no signal

RustServer_3537

Offline 163.44.121.230:28015 checked 28d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16036 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer_3537?

RustServer_3537 runs a procedural map of size 3,000 with seed 17445, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustServer_3537?

No gather rate appears in the name of RustServer_3537. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustServer_3537 right now?

RustServer_3537 is not responding at this moment and is offline, last seen 28 days 2 hours ago.

How does RustServer_3537 rank against other Rust servers?

Over the last seven days, RustServer_3537 recorded enough player hours to reach #16,036 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RustServer_3537 stay online?

As recorded now, RustServer_3537 is not reachable, the last contact having been 28 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustServer_3537 hosted?

Nothing about a region comes from RustServer_3537. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 163.44.121.230:28015.

What build of Rust does RustServer_3537 use?

RustServer_3537 is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does RustServer_3537 run its wipes?

Too few wipes of RustServer_3537 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 49 days 1 hours.

Tags

What do the server tags on RustServer_3537 mean?

These are the tags RustServer_3537 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_3537 appear?

These Rust Server Trends lists include RustServer_3537: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustServer_3537?

You can connect by pressing F1 in Rust and typing client.connect 163.44.121.230:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.