Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,442 Active2,860 Wipes · 3 h74 48 h

Station XX-15539 · no signal

RustServer_27821

Offline 163.44.110.211:28015 checked 18d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,539
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15539 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
199/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
176/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
18/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
100/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_27821?

The procedural map on RustServer_27821 is size 3,000 with seed 22905, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_27821?

You will find no gather rate in the name of RustServer_27821. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RustServer_27821 right now?

A reading taken now finds RustServer_27821 offline; the most recent activity was 18 days 7 hours ago.

How does RustServer_27821 rank against other Rust servers?

On player hours for the past week, RustServer_27821 sits at #15,539, which puts it inside the top 70% of every ranked server.

Server details

How reliably does RustServer_27821 stay online?

RustServer_27821 is down at the moment; the last recorded contact was 18 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustServer_27821 hosted?

No region is published by RustServer_27821. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 163.44.110.211:28015.

What build of Rust does RustServer_27821 use?

RustServer_27821 is running Rust network protocol 2634 and build 167231 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does RustServer_27821 run its wipes?

On record so far are too few of RustServer_27821's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 8 hours.

Tags

What do the server tags on RustServer_27821 mean?

Tags published by RustServer_27821 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_27821 appear?

These Rust Server Trends lists include RustServer_27821: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustServer_27821?

Enter client.connect 163.44.110.211:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.