Station XX-15918 · no signal
RustServer_20354
Offline 163.44.101.87:28015 checked 21d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,918
- top 72%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 00:43 UTC21d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 3 Oct, 01:06 UTC26d ago | M0.3▲rising | 2 | halved by day 3 | 5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_20354?
RustServer_20354 runs a procedural map of size 4,500 with seed 646863724, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_20354?
The name of RustServer_20354 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on RustServer_20354 right now?
RustServer_20354 is not responding at this moment and is offline, last seen 21 days 3 hours ago.
How does RustServer_20354 rank against other Rust servers?
On player hours for the past week, RustServer_20354 sits at #15,918, which puts it inside the top 72% of every ranked server.
Operator and location
How reliably does RustServer_20354 stay online?
No contact with RustServer_20354 right now, and the last recorded contact was 21 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Which region does RustServer_20354 run from?
Nothing about a region comes from RustServer_20354. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 163.44.101.87:28015.
What build of Rust does RustServer_20354 use?
RustServer_20354 is running Rust network protocol 2597 and build 130842 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustServer_20354?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does RustServer_20354 wipe, and on which days?
Too few wipes of RustServer_20354 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 3 hours.
Server tags
What do the server tags on RustServer_20354 mean?
The game's server browser reads the tags RustServer_20354 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2597 (Protocol): Game protocol 2597: to join, your game must match this version; cs130842 (Build): It runs game build 130842; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_20354 appear?
These Rust Server Trends lists include RustServer_20354: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to RustServer_20354?
To join, enter client.connect 163.44.101.87:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.