Station XX-15269 · recording
RUST Buckets | Dev Vanilla+ Events
Online 163.245.197.148:28080 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST Buckets | Dev Vanilla+ Events?
The procedural map on RUST Buckets | Dev Vanilla+ Events is size 4,000 with seed 1382625960, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RUST Buckets | Dev Vanilla+ Events?
The name of RUST Buckets | Dev Vanilla+ Events gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RUST Buckets | Dev Vanilla+ Events?
At this moment, RUST Buckets | Dev Vanilla+ Events records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does RUST Buckets | Dev Vanilla+ Events rank against other Rust servers?
On player hours for the past week, RUST Buckets | Dev Vanilla+ Events sits at #15,269, which puts it inside the top 68% of every ranked server.
Operator and location
How reliably does RUST Buckets | Dev Vanilla+ Events stay online?
Right now, you can reach RUST Buckets | Dev Vanilla+ Events. The uptime it reports puts its last restart about 2 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
How well does RUST Buckets | Dev Vanilla+ Events perform under load?
Its average server fps over the last 48 hours was 111, and it never dropped below 95. The world held up to 91,656 entities at its peak, buildings and deployables included. Its highest memory use was 3,233 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RUST Buckets | Dev Vanilla+ Events run from?
A region is not published by RUST Buckets | Dev Vanilla+ Events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 163.245.197.148:28080 is the address it uses.
Which Rust version is RUST Buckets | Dev Vanilla+ Events running?
On Windows, RUST Buckets | Dev Vanilla+ Events runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does RUST Buckets | Dev Vanilla+ Events wipe, and on which days?
From the force wipe the next wipe of RUST Buckets | Dev Vanilla+ Events is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 25 days 4 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on RUST Buckets | Dev Vanilla+ Events mean?
These are the tags RUST Buckets | Dev Vanilla+ Events publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST Buckets | Dev Vanilla+ Events appear?
These Rust Server Trends lists include RUST Buckets | Dev Vanilla+ Events: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto RUST Buckets | Dev Vanilla+ Events?
Enter client.connect 163.245.197.148:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://blacksheepproductions.dev.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
