Station EU-6410 · no signal
FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,410
- top 29% · #1910 in EU
- Last wipe
- 24d ago
- biweekly schedule
- Next wipe
- 3d 7h
- Sun 1 Nov, 06:20 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 7h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 3d 7hSun 1 Nov, 06:20 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 17d 7hSun 15 Nov, 06:20 UTC
- 31d 7hSun 29 Nov, 06:20 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FireRust TEST SERVER?
The procedural map on FireRust TEST SERVER is size 4,250 with seed 1471259668, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on FireRust TEST SERVER?
No gather rate appears in the name of FireRust TEST SERVER. The group limit is 5 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on FireRust TEST SERVER?
No players are recorded on FireRust TEST SERVER at this moment; it is offline, and the last sighting was 26 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
How does FireRust TEST SERVER rank against other Rust servers?
For player hours across the last seven days, FireRust TEST SERVER takes #6,410 overall and #1,910 in Europe, inside the top 29% of all ranked servers.
Server details
How reliably does FireRust TEST SERVER stay online?
FireRust TEST SERVER is down at the moment; the last recorded contact was 26 hours ago. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 13% of the time across the last 7 full days: 22 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
How well does FireRust TEST SERVER perform under load?
Across the last 48 hours it averaged 38 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 126,237. Memory use peaked at 4,214 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is FireRust TEST SERVER hosted?
The EU tag is how FireRust TEST SERVER lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.55.236.48:29015 is the address it uses.
What build of Rust does FireRust TEST SERVER use?
Rust network protocol 2635 and build 168909 on Linux is what FireRust TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on FireRust TEST SERVER?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 16 hours after the wipe.
On what timetable does FireRust TEST SERVER run its wipes?
The prediction is taken from its tag, since FireRust TEST SERVER has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 06:20 UTC. 24 days 16 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on FireRust TEST SERVER mean?
Tags published by FireRust TEST SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FireRust TEST SERVER appear?
The Rust Server Trends lists that take in FireRust TEST SERVER are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto FireRust TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 162.55.236.48:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.