Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players54,561 Active3,263 Wipes · 3 h144 48 h

Station XX-12026 · no signal

RustServer

Offline 162.43.88.12:28015 checked 5d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#12,026
top 54%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12026 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:13 UTC27d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
377/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
329/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
32/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
49/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
164/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer?

Generated by the game, the map on RustServer is procedural, size 3,750 with seed 1461472875. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer?

You will find no gather rate in the name of RustServer. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustServer?

No players are recorded on RustServer at this moment; it is offline, and the last sighting was 5 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.

How does RustServer rank against other Rust servers?

Over the last seven days, RustServer recorded enough player hours to reach #12,026 worldwide, placing it in the top 54% of all ranked servers.

Server facts

How reliably does RustServer stay online?

As recorded now, RustServer is not reachable, the last contact having been 5 days 11 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does RustServer run from?

No region is published by RustServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 162.43.88.12:28015.

What build of Rust does RustServer use?

Rust network protocol 2635 and build 168909 on Linux is what RustServer runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RustServer?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does RustServer wipe, and on which days?

The rhythm of RustServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 3 hours.

Tags

What do the server tags on RustServer mean?

These are the tags RustServer publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer appear?

These Rust Server Trends lists include RustServer: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustServer?

To join, enter client.connect 162.43.88.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.