Station XX-15349 · recording
RustServer
Online 162.43.8.229:28015 checked 6m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 01:11 UTC25d ago | M0.3▼falling | 2 | – | running | 4 | |
| Mon 28 Sep, 10:01 UTC30d ago | M0.6▲rising | 4 | – | 4.6 days | 0 | |
| Sun 13 Sep, 15:06 UTC45d ago | M0.0■steady | 0 | – | 14.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer?
The procedural map on RustServer is size 4,500 with seed 923793624, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer?
You will find no gather rate in the name of RustServer. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustServer?
A reading taken now shows 0 players on RustServer, which has 500 slots. The seven-day average for this server is 0 players.
How does RustServer rank against other Rust servers?
On player hours for the past week, RustServer sits at #15,349, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does RustServer stay online?
Right now, you can reach RustServer. Going by the uptime figure it reports, it restarted about 11 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RustServer perform under load?
Its average server fps over the last 48 hours was 92, and it never dropped below 55. The world held up to 126,063 entities at its peak, buildings and deployables included. Its highest memory use was 5,277 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RustServer run from?
A region is not published by RustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.43.8.229:28015.
Which Rust version is RustServer running?
On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustServer?
2 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked.
How often does RustServer wipe, and on which days?
No next wipe can be predicted for RustServer, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 23 hours.
Tags
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer appear?
These Rust Server Trends lists include RustServer: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to RustServer?
You can connect by pressing F1 in Rust and typing client.connect 162.43.8.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.