Station XX-15420 · recording
yubisake fingers
Online 162.43.37.158:28015 checked 9m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 21:23 UTC19d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 19 Sep, 14:26 UTC38d ago | M0.3▲rising | 2 | halved by day 1 | 19.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on yubisake fingers?
yubisake fingers runs a procedural map of size 1,500 with seed 34567, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on yubisake fingers?
No gather rate appears in the name of yubisake fingers. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on yubisake fingers?
0 of the 5 slots on yubisake fingers are filled right now. The population averaged 0 players over the past week.
How does yubisake fingers rank against other Rust servers?
On player hours for the past week, yubisake fingers sits at #15,420, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does yubisake fingers stay online?
As recorded now, yubisake fingers is running. The uptime it reports puts its last restart about 10 days 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does yubisake fingers perform under load?
Its average server fps over the last 48 hours was 231, and it never dropped below 135. Buildings, deployables and all the rest of the world's entities brought it to a high of 7,237. Its highest memory use was 1,410 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is yubisake fingers hosted?
A region is not published by yubisake fingers. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 162.43.37.158:28015.
What build of Rust does yubisake fingers use?
Rust network protocol 2634 and build 167781 on Linux is what yubisake fingers runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on yubisake fingers?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does yubisake fingers wipe, and on which days?
The rhythm of yubisake fingers cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 5 hours.
Tags
What do the server tags on yubisake fingers mean?
These are the tags yubisake fingers publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does yubisake fingers appear?
You will find yubisake fingers on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto yubisake fingers?
Enter client.connect 162.43.37.158:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.