Station XX-9381 · recording
RustServer
Online 162.43.32.30:28015 checked 9m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,381
- top 42%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Mon 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC25d ago | M0.0▲rising | 1+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer?
Generated by the game, the map on RustServer is procedural, size 3,800 with seed 1658503208. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RustServer?
A reading taken now shows 0 players on RustServer, which has 1 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.
How does RustServer rank against other Rust servers?
The last seven days of player hours place RustServer at #9,381, in the top 42% of all ranked servers.
Server facts
How reliably does RustServer stay online?
RustServer is up at the moment. The uptime it reports puts its last restart about 2 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does RustServer perform under load?
The 48-hour average is 109 server fps; 72 is the lowest observed. At its highest, it carried 83,578 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,576 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustServer hosted?
No region is published by RustServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.43.32.30:28015 is the address it uses.
What build of Rust does RustServer use?
Rust network protocol 2635 and build 168909 on Linux is what RustServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RustServer?
On average, the busiest point of its recent wipes drew 1 players. With 1 more in the queue, the crowd on the latest wipe peaked 1 hours after the wipe.
On what timetable does RustServer run its wipes?
The rhythm of RustServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer appear?
You will find RustServer on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to RustServer?
Enter client.connect 162.43.32.30:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.