Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players85,695 Active3,901 Wipes · 3 h155 48 h

Station XX-15490 · no signal

GAYMURAPART1

Offline 162.43.30.96:28015 checked 38d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
665/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
486/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
62/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
161/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
211/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GAYMURAPART1?

GAYMURAPART1 runs a procedural map of size 3,200 with seed 11000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on GAYMURAPART1?

You will find no gather rate in the name of GAYMURAPART1. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on GAYMURAPART1 right now?

No players are recorded on GAYMURAPART1 at this moment; it is offline, and the last sighting was 38 days 11 hours ago.

How does GAYMURAPART1 rank against other Rust servers?

On player hours for the past week, GAYMURAPART1 sits at #15,490, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does GAYMURAPART1 stay online?

GAYMURAPART1 is down at the moment; the last recorded contact was 38 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does GAYMURAPART1 run from?

A region is not published by GAYMURAPART1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.43.30.96:28015 is the address it uses.

Which Rust version is GAYMURAPART1 running?

GAYMURAPART1 is running Rust network protocol 2633 and build 163207 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does GAYMURAPART1 run its wipes?

Too few wipes of GAYMURAPART1 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 52 days 7 hours.

Tags

What do the server tags on GAYMURAPART1 mean?

The game's server browser reads the tags GAYMURAPART1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GAYMURAPART1 appear?

These Rust Server Trends lists include GAYMURAPART1: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto GAYMURAPART1?

You can connect by pressing F1 in Rust and typing client.connect 162.43.30.96:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.