Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players63,000 Active3,404 Wipes · 3 h200 48 h

Station XX-15323 · recording

RustServer

Online 162.43.27.37:28015 checked 14m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 10:42 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
409/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer?

The procedural map on RustServer is size 3,000 with seed 19686, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer?

No gather rate appears in the name of RustServer. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustServer right now?

0 of the 50 slots on RustServer are filled right now. The population averaged 0 players over the past week.

How does RustServer rank against other Rust servers?

On player hours for the past week, RustServer sits at #15,323, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does RustServer stay online?

RustServer is up at the moment. The uptime it reports puts its last restart about 11 days 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.

How well does RustServer perform under load?

Across the last 48 hours it averaged 188 server fps, with a floor of 123. At its highest, it carried 49,657 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,950 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustServer hosted?

A region is not published by RustServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 162.43.27.37:28015.

Which Rust version is RustServer running?

RustServer is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustServer?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does RustServer run its wipes?

On record so far are too few of RustServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 1 hours.

Lists and tags

What do the server tags on RustServer mean?

The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer appear?

The Rust Server Trends lists that take in RustServer are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustServer?

Enter client.connect 162.43.27.37:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.