Station XX-15341 · recording
RustServer
Online 162.43.15.99:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 12:09 UTC24d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 17 Sep, 04:15 UTC42d ago | M0.0■steady | 0 | – | 18.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer?
The procedural map on RustServer is size 3,000 with seed 19686, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RustServer?
A reading taken now shows 0 players on RustServer, which has 50 slots. The population averaged 0 players over the past week.
How does RustServer rank against other Rust servers?
Over the last seven days, RustServer recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does RustServer stay online?
RustServer is up at the moment. Going by the uptime figure it reports, it restarted about 11 days 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustServer hold a steady tick rate?
Its average server fps over the last 48 hours was 164, and it never dropped below 113. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,656. It reached a ceiling of 2,934 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustServer hosted?
No region is published by RustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.43.15.99:28015.
Which Rust version is RustServer running?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustServer?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does RustServer run its wipes?
On record so far are too few of RustServer's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on RustServer mean?
These are the tags RustServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer appear?
These Rust Server Trends lists include RustServer: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to RustServer?
You can connect by pressing F1 in Rust and typing client.connect 162.43.15.99:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.