Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h179 48 h

Station XX-9340 · recording

Rust Server

Online 162.43.1.195:28015 checked 10m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,340
top 42%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9340 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW27d ago M0.0rising 1 – running 0
Mon 28 Sep, 05:16 UTC31d ago M0.0steady 0 – 3.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
348/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50001, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Server?

At this moment, Rust Server records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Rust Server rank against other Rust servers?

On player hours for the past week, Rust Server sits at #9,340, which puts it inside the top 42% of every ranked server.

Server details

How reliably does Rust Server stay online?

As recorded now, Rust Server is running. Its reported uptime points to a restart about 6 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Rust Server hold a steady tick rate?

The 48-hour average is 215 server fps; 181 is the lowest observed. At its highest, it carried 46,435 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,498 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rust Server hosted?

A region is not published by Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 162.43.1.195:28015 is the address it uses.

What build of Rust does Rust Server use?

On Linux, Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rust Server?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.

On what timetable does Rust Server run its wipes?

Too few wipes of Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust Server mean?

Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

You will find Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 162.43.1.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.