Station XX-16915 · no signal
The Gangs 2x
Offline 162.33.31.86:26925 checked 30d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,915
- top 71%
- Last wipe
- 53d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Gangs 2x?
The Gangs 2x runs a procedural map of size 5,000 with seed 560105853, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Gangs 2x?
2x gather is what The Gangs 2x runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on The Gangs 2x right now?
The Gangs 2x is not responding at this moment and is offline, last seen 30 days 5 hours ago.
How does The Gangs 2x rank against other Rust servers?
The last seven days of player hours place The Gangs 2x at #16,915, in the top 71% of all ranked servers.
Operator and location
How reliably does The Gangs 2x stay online?
As recorded now, The Gangs 2x is not reachable, the last contact having been 30 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does The Gangs 2x run from?
No region is published by The Gangs 2x. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.33.31.86:26925 is the address it uses.
What build of Rust does The Gangs 2x use?
On Linux, The Gangs 2x runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does The Gangs 2x wipe, and on which days?
An estimate from the force wipe gives The Gangs 2x's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 53 days 16 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on The Gangs 2x mean?
These are the tags The Gangs 2x publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Gangs 2x appear?
You will find The Gangs 2x on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
What steps get you onto The Gangs 2x?
To join, enter client.connect 162.33.31.86:26925 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.