Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players92,814 Active3,817 Wipes · 3 h496 48 h

Station XX-15702 · no signal

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US

Offline 162.33.23.89:27115 checked 18d ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,702
top 71%
Last wipe
18d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15702 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 381 on average
141/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 158 on average
98/ 200
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 8 on average
6/ 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 8 on average
21/ 67
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average
0/ 50
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 5 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US uses a procedural map, which the game generates.

Which settings and rules apply on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

2x gather is what ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US right now?

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US is not responding at this moment and is offline, last seen 18 days ago.

How does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US rank against other Rust servers?

The last seven days of player hours place ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US at #15,702, in the top 71% of all ranked servers.

Server details

How reliably does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US stay online?

As recorded now, ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US is not reachable, the last contact having been 18 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US hosted?

No region tag comes from ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.33.23.89:27115.

What build of Rust does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US use?

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US is running Rust network protocol 2634 and build 167398 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US wipe, and on which days?

An estimate from the force wipe gives ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 18 days 1 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US mean?

These are the tags ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US appear?

The Rust Server Trends lists that take in ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

How do you connect to ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

Enter client.connect 162.33.23.89:27115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.