Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-15344 · recording

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD

Online 162.248.92.23:28015 checked 9m ago

1000x moddedoxide
Connect
Players now
0/ 1337
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1337 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 23:52 UTC14d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average
37/ 65
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 5 on average
1/ 250
TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 EU · groups of 888+ · 1000x · 3 on average
2/ 100
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. EU · groups of 10+ · 1000x · biweekly · 3 on average
1/ 30
RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP groups of 8+ · 1000x · 2 on average
5/ 150
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs a procedural map of size 1,024 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name CraggyIsland.

Which settings and rules apply on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Its name points to a gather rate of 1000x on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. At the game's default, groups can have up to 8 players. It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD right now?

A reading taken now shows 0 players on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, which has 1,337 slots. The population averaged 0 players over the past week.

How does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD rank against other Rust servers?

The last seven days of player hours place ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD at #15,344, in the top 69% of all ranked servers.

Operator and location

How reliably does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD stay online?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

How well does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD perform under load?

The 48-hour average is 231 server fps; 220 is the lowest observed. At its highest, it carried 1,794 entities: buildings, deployables and the world's other contents. Memory use peaked at 731 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hosted?

No region is published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 162.248.92.23:28015.

What build of Rust does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD use?

On Linux, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs Rust network protocol 2635 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run its wipes?

The rhythm of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 23 hours.

Lists and tags

What do the server tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD mean?

The game's server browser reads the tags ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD publishes: gmrust (Game mode): Survival in standard Rust; mp1337 (Max players): The server has 1,337 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD appear?

The Rust Server Trends lists that take in ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD are: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Join the server

How do you connect to ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

You can connect by pressing F1 in Rust and typing client.connect 162.248.92.23:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1337
Max players The server has 1,337 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.