Station XX-16736 · no signal
GamerDaddyLive
Offline 162.236.24.49:28015 checked 27d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,736
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 17:15 UTC27d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GamerDaddyLive?
GamerDaddyLive uses a procedural map, which the game generates.
Which settings and rules apply on GamerDaddyLive?
The name of GamerDaddyLive gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on GamerDaddyLive?
No players are recorded on GamerDaddyLive at this moment; it is offline, and the last sighting was 27 days 1 hours ago.
How does GamerDaddyLive rank against other Rust servers?
Over the last seven days, GamerDaddyLive recorded enough player hours to reach #16,736 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does GamerDaddyLive stay online?
GamerDaddyLive is down at the moment; the last recorded contact was 27 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does GamerDaddyLive run from?
Nothing about a region comes from GamerDaddyLive. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.236.24.49:28015 is the address it uses.
Which Rust version is GamerDaddyLive running?
GamerDaddyLive is running Rust network protocol 2634 and build 166388 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on GamerDaddyLive?
The recent wipes averaged a busiest count of 0 players. 2 hours into the latest wipe, the crowd reached its peak.
How often does GamerDaddyLive wipe, and on which days?
The rhythm of GamerDaddyLive cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 4 hours is how long the current world has been running.
Tags
What do the server tags on GamerDaddyLive mean?
These are the tags GamerDaddyLive publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166388 (Build): The game build is 166388; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GamerDaddyLive appear?
The Rust Server Trends lists that take in GamerDaddyLive are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to GamerDaddyLive?
To join, enter client.connect 162.236.24.49:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.