Station XX-15262 · no signal
Dwack Stagging Test
Offline 162.206.117.24:28015 checked 30d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 64%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 23:11 UTC36d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dwack Stagging Test?
The map on Dwack Stagging Test is procedural, produced by the game.
Which settings and rules apply on Dwack Stagging Test?
The name of Dwack Stagging Test gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Dwack Stagging Test?
Dwack Stagging Test is not responding at this moment and is offline, last seen 30 days 13 hours ago.
How does Dwack Stagging Test rank against other Rust servers?
The last seven days of player hours place Dwack Stagging Test at #15,262, in the top 64% of all ranked servers.
Server details
How reliably does Dwack Stagging Test stay online?
No contact with Dwack Stagging Test right now, and the last recorded contact was 30 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Which region does Dwack Stagging Test run from?
A region is not published by Dwack Stagging Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.206.117.24:28015 is the address it uses.
Which Rust version is Dwack Stagging Test running?
Dwack Stagging Test is running Rust network protocol 2633 and build 163272 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Dwack Stagging Test?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Dwack Stagging Test run its wipes?
On record so far are too few of Dwack Stagging Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on Dwack Stagging Test mean?
These are the tags Dwack Stagging Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163272 (Build): Game build: 163272; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dwack Stagging Test appear?
The Rust Server Trends lists that take in Dwack Stagging Test are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Dwack Stagging Test?
To join, enter client.connect 162.206.117.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.