Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players74,965 Active3,733 Wipes · 3 h252 48 h

Station XX-15984 · no signal

COBRALAND PT2 (EMO VERSION)

Offline 162.120.4.19:9010 checked 25d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipe
25d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15984 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 15:25 UTC25d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
277/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average
109/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average
374/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
61/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on COBRALAND PT2 (EMO VERSION)?

COBRALAND PT2 (EMO VERSION) runs a procedural map of size 2,000 with seed 10, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on COBRALAND PT2 (EMO VERSION)?

No gather rate appears in the name of COBRALAND PT2 (EMO VERSION). At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on COBRALAND PT2 (EMO VERSION) right now?

COBRALAND PT2 (EMO VERSION) is not responding at this moment and is offline, last seen 25 days 9 hours ago.

How does COBRALAND PT2 (EMO VERSION) rank against other Rust servers?

On player hours for the past week, COBRALAND PT2 (EMO VERSION) sits at #15,984, which puts it inside the top 71% of every ranked server.

Server details

How reliably does COBRALAND PT2 (EMO VERSION) stay online?

As recorded now, COBRALAND PT2 (EMO VERSION) is not reachable, the last contact having been 25 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does COBRALAND PT2 (EMO VERSION) run from?

Nothing about a region comes from COBRALAND PT2 (EMO VERSION). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.120.4.19:9010 is the address it uses.

What build of Rust does COBRALAND PT2 (EMO VERSION) use?

On Linux, COBRALAND PT2 (EMO VERSION) runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on COBRALAND PT2 (EMO VERSION)?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does COBRALAND PT2 (EMO VERSION) wipe, and on which days?

At the force wipe each month COBRALAND PT2 (EMO VERSION) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 25 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on COBRALAND PT2 (EMO VERSION) mean?

The game's server browser reads the tags COBRALAND PT2 (EMO VERSION) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does COBRALAND PT2 (EMO VERSION) appear?

These Rust Server Trends lists include COBRALAND PT2 (EMO VERSION): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to COBRALAND PT2 (EMO VERSION)?

You can connect by pressing F1 in Rust and typing client.connect 162.120.4.19:9010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.