Station XX-15984 · no signal
COBRALAND PT2 (EMO VERSION)
Offline 162.120.4.19:9010 checked 25d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,984
- top 71%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 15:25 UTC25d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on COBRALAND PT2 (EMO VERSION)?
COBRALAND PT2 (EMO VERSION) runs a procedural map of size 2,000 with seed 10, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on COBRALAND PT2 (EMO VERSION)?
No gather rate appears in the name of COBRALAND PT2 (EMO VERSION). At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on COBRALAND PT2 (EMO VERSION) right now?
COBRALAND PT2 (EMO VERSION) is not responding at this moment and is offline, last seen 25 days 9 hours ago.
How does COBRALAND PT2 (EMO VERSION) rank against other Rust servers?
On player hours for the past week, COBRALAND PT2 (EMO VERSION) sits at #15,984, which puts it inside the top 71% of every ranked server.
Server details
How reliably does COBRALAND PT2 (EMO VERSION) stay online?
As recorded now, COBRALAND PT2 (EMO VERSION) is not reachable, the last contact having been 25 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does COBRALAND PT2 (EMO VERSION) run from?
Nothing about a region comes from COBRALAND PT2 (EMO VERSION). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.120.4.19:9010 is the address it uses.
What build of Rust does COBRALAND PT2 (EMO VERSION) use?
On Linux, COBRALAND PT2 (EMO VERSION) runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on COBRALAND PT2 (EMO VERSION)?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does COBRALAND PT2 (EMO VERSION) wipe, and on which days?
At the force wipe each month COBRALAND PT2 (EMO VERSION) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 25 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on COBRALAND PT2 (EMO VERSION) mean?
The game's server browser reads the tags COBRALAND PT2 (EMO VERSION) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does COBRALAND PT2 (EMO VERSION) appear?
These Rust Server Trends lists include COBRALAND PT2 (EMO VERSION): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to COBRALAND PT2 (EMO VERSION)?
You can connect by pressing F1 in Rust and typing client.connect 162.120.4.19:9010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.