Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station XX-11782 · recording

Gunner`s World

Online 162.120.3.117:10000 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,782
top 53%
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-11782 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
71/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 80 on average
223/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average
92/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
225/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Gunner`s World?

The procedural map on Gunner`s World is size 3,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Gunner`s World?

No gather rate appears in the name of Gunner`s World. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Gunner`s World?

At this moment, Gunner`s World records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Gunner`s World rank against other Rust servers?

The last seven days of player hours place Gunner`s World at #11,782, in the top 53% of all ranked servers.

Server facts

How reliably does Gunner`s World stay online?

Right now, you can reach Gunner`s World. Going by the uptime figure it reports, it restarted about 4 days 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

How well does Gunner`s World perform under load?

The 48-hour average is 239 server fps; 234 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 52,263. Memory use peaked at 2,378 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Gunner`s World run from?

Nothing about a region comes from Gunner`s World. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.120.3.117:10000 is the address it uses.

What build of Rust does Gunner`s World use?

On Linux, Gunner`s World runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Gunner`s World run its wipes?

From the force wipe the next wipe of Gunner`s World is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Gunner`s World mean?

These are the tags Gunner`s World publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Gunner`s World appear?

The Rust Server Trends lists that take in Gunner`s World are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Gunner`s World?

You can connect by pressing F1 in Rust and typing client.connect 162.120.3.117:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.