Station XX-11782 · recording
Gunner`s World
Online 162.120.3.117:10000 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,782
- top 53%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Gunner`s World?
The procedural map on Gunner`s World is size 3,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Gunner`s World?
No gather rate appears in the name of Gunner`s World. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Gunner`s World?
At this moment, Gunner`s World records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Gunner`s World rank against other Rust servers?
The last seven days of player hours place Gunner`s World at #11,782, in the top 53% of all ranked servers.
Server facts
How reliably does Gunner`s World stay online?
Right now, you can reach Gunner`s World. Going by the uptime figure it reports, it restarted about 4 days 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
How well does Gunner`s World perform under load?
The 48-hour average is 239 server fps; 234 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 52,263. Memory use peaked at 2,378 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Gunner`s World run from?
Nothing about a region comes from Gunner`s World. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.120.3.117:10000 is the address it uses.
What build of Rust does Gunner`s World use?
On Linux, Gunner`s World runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Gunner`s World run its wipes?
From the force wipe the next wipe of Gunner`s World is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 11 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Gunner`s World mean?
These are the tags Gunner`s World publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Gunner`s World appear?
The Rust Server Trends lists that take in Gunner`s World are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Gunner`s World?
You can connect by pressing F1 in Rust and typing client.connect 162.120.3.117:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.