Station XX-14804 · no signal
FP Local Server
Offline 161.142.139.191:28015 checked 42d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,804
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 16 Sep, 11:10 UTC43d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 15 Sep, 16:17 UTC44d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FP Local Server?
FP Local Server uses a procedural map, which the game generates.
Which settings and rules apply on FP Local Server?
The name of FP Local Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on FP Local Server?
A reading taken now finds FP Local Server offline; the most recent activity was 42 days 18 hours ago.
How does FP Local Server rank against other Rust servers?
The last seven days of player hours place FP Local Server at #14,804, in the top – of all ranked servers.
Server details
How reliably does FP Local Server stay online?
No contact with FP Local Server right now, and the last recorded contact was 42 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.
Which region does FP Local Server run from?
A region is not published by FP Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 161.142.139.191:28015.
What build of Rust does FP Local Server use?
FP Local Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on FP Local Server?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does FP Local Server run its wipes?
Too few wipes of FP Local Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 43 days 20 hours.
Tags
What do the server tags on FP Local Server mean?
These are the tags FP Local Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FP Local Server appear?
You will find FP Local Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to FP Local Server?
To join, enter client.connect 161.142.139.191:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.