Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players100,165 Active3,872 Wipes · 3 h533 48 h

Station XX-15547 · no signal

FP Local Server

Offline 161.142.139.139:28015 checked 17d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,547
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15547 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
275/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
344/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
877/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
49/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
934/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
776/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FP Local Server?

FP Local Server uses a procedural map, which the game generates.

Which settings and rules apply on FP Local Server?

No gather rate appears in the name of FP Local Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on FP Local Server right now?

A reading taken now finds FP Local Server offline; the most recent activity was 17 days 8 hours ago.

How does FP Local Server rank against other Rust servers?

On player hours for the past week, FP Local Server sits at #15,547, which puts it inside the top 71% of every ranked server.

Server details

How reliably does FP Local Server stay online?

No contact with FP Local Server right now, and the last recorded contact was 17 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 12 October 2026 is when Rust Server Trends first recorded it.

Which region does FP Local Server run from?

A region is not published by FP Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 161.142.139.139:28015 is the address it uses.

What build of Rust does FP Local Server use?

FP Local Server is running Rust network protocol 2634 and build 167584 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does FP Local Server wipe, and on which days?

The rhythm of FP Local Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 14 hours.

Tags

What do the server tags on FP Local Server mean?

Tags published by FP Local Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FP Local Server appear?

You will find FP Local Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto FP Local Server?

You can connect by pressing F1 in Rust and typing client.connect 161.142.139.139:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.