Rust Server TrendsSeismic network · station log
Recording Stations11,889 Players101,018 Active3,946 Wipes · 3 h400 48 h

Station XX-14179 · no signal

FP Local Server

Offline 161.142.139.139:28015 checked 12d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,179
top 65%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14179 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
372/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
988/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
992/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
30/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FP Local Server?

FP Local Server uses a procedural map, which the game generates.

Which settings and rules apply on FP Local Server?

No gather rate appears in the name of FP Local Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on FP Local Server right now?

FP Local Server is not responding at this moment and is offline, last seen 12 days 5 hours ago.

How does FP Local Server rank against other Rust servers?

The last seven days of player hours place FP Local Server at #14,179, in the top 65% of all ranked servers.

Server details

How reliably does FP Local Server stay online?

FP Local Server is down at the moment; the last recorded contact was 12 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 October 2026 is when Rust Server Trends first recorded it.

Which region does FP Local Server run from?

Nothing about a region comes from FP Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 161.142.139.139:28015.

What build of Rust does FP Local Server use?

On Windows, FP Local Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does FP Local Server run its wipes?

Too few wipes of FP Local Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 11 hours is how long the current world has been running.

Tags

What do the server tags on FP Local Server mean?

Tags published by FP Local Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FP Local Server appear?

The Rust Server Trends lists that take in FP Local Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to FP Local Server?

To join, enter client.connect 161.142.139.139:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.