Station XX-10009 · no signal
RustServer_17115
Offline 160.251.253.50:28015 checked 36d ago
- Players now
- 4/ 50
- 8% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #10,009
- top 46%
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_17115?
Generated by the game, the map on RustServer_17115 is procedural, size 3,000 with seed 10035. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_17115?
No gather rate appears in the name of RustServer_17115. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RustServer_17115?
A reading taken now finds RustServer_17115 offline; the most recent activity was 36 days 4 hours ago.
How does RustServer_17115 rank against other Rust servers?
Over the last seven days, RustServer_17115 recorded enough player hours to reach #10,009 worldwide, placing it in the top 46% of all ranked servers.
Operator and location
How reliably does RustServer_17115 stay online?
No contact with RustServer_17115 right now, and the last recorded contact was 36 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is RustServer_17115 hosted?
Nothing about a region comes from RustServer_17115. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 160.251.253.50:28015.
Which Rust version is RustServer_17115 running?
Rust network protocol 2633 and build 164530 on Linux is what RustServer_17115 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does RustServer_17115 wipe, and on which days?
The rhythm of RustServer_17115 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustServer_17115 mean?
The game's server browser reads the tags RustServer_17115 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustServer_17115 appear?
The Rust Server Trends lists that take in RustServer_17115 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to RustServer_17115?
Enter client.connect 160.251.253.50:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.