Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station XX-16004 · no signal

RustServer_20851

Offline 160.251.252.162:28015 checked 26d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,004
top 70%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16004 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_20851?

RustServer_20851 runs a procedural map of size 3,000 with seed 16669, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_20851?

No gather rate appears in the name of RustServer_20851. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustServer_20851 right now?

No players are recorded on RustServer_20851 at this moment; it is offline, and the last sighting was 26 days 8 hours ago.

How does RustServer_20851 rank against other Rust servers?

The last seven days of player hours place RustServer_20851 at #16,004, in the top 70% of all ranked servers.

Operator and location

How reliably does RustServer_20851 stay online?

No contact with RustServer_20851 right now, and the last recorded contact was 26 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustServer_20851 hosted?

No region is published by RustServer_20851. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.251.252.162:28015.

Which Rust version is RustServer_20851 running?

On Linux, RustServer_20851 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does RustServer_20851 wipe, and on which days?

Too few wipes of RustServer_20851 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 54 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on RustServer_20851 mean?

The game's server browser reads the tags RustServer_20851 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_20851 appear?

The Rust Server Trends lists that take in RustServer_20851 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustServer_20851?

Enter client.connect 160.251.252.162:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.