Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players39,481 Active2,855 Wipes · 3 h135 48 h

Station XX-7074 · recording

RustServer_18820

Online 160.251.236.190:28015 checked 8m ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#7,074
top 32%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7074 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Fri 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC24d ago M0.0steady 0 – running 0
Sun 4 Oct, 15:36 UTC25d ago M0.0steady 0 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
70/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
92/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
202/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
252/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
388/ 375
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer_18820?

Generated by the game, the map on RustServer_18820 is procedural, size 3,000 with seed 2262. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustServer_18820?

You will find no gather rate in the name of RustServer_18820. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustServer_18820?

A reading taken now shows 1 players on RustServer_18820, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.

How does RustServer_18820 rank against other Rust servers?

Over the last seven days, RustServer_18820 recorded enough player hours to reach #7,074 worldwide, placing it in the top 32% of all ranked servers.

Server details

How reliably does RustServer_18820 stay online?

RustServer_18820 is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 6 hours ago. It was up 82% of the time across the last 7 full days: 138 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RustServer_18820 perform under load?

Its average server fps over the last 48 hours was 84, and it never dropped below 52. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,730. Memory use peaked at 2,316 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustServer_18820 hosted?

A region is not published by RustServer_18820. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.236.190:28015.

What build of Rust does RustServer_18820 use?

On Linux, RustServer_18820 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on RustServer_18820?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does RustServer_18820 wipe, and on which days?

The rhythm of RustServer_18820 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 17 hours.

Server tags

What do the server tags on RustServer_18820 mean?

Tags published by RustServer_18820 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_18820 appear?

The Rust Server Trends lists that take in RustServer_18820 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto RustServer_18820?

You can connect by pressing F1 in Rust and typing client.connect 160.251.236.190:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.