Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-15400 · no signal

RustServer_4158

Offline 160.251.235.82:28015 checked 8d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC16d ago M0.0rising 1 – running 0
Thu 24 Sep, 10:00 UTC35d ago M0.3rising 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
380/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
481/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
25/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_4158?

RustServer_4158 runs a procedural map of size 3,000 with seed 22703, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_4158?

No gather rate appears in the name of RustServer_4158. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RustServer_4158?

No players are recorded on RustServer_4158 at this moment; it is offline, and the last sighting was 8 days 17 hours ago.

How does RustServer_4158 rank against other Rust servers?

Over the last seven days, RustServer_4158 recorded enough player hours to reach #15,400 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does RustServer_4158 stay online?

As recorded now, RustServer_4158 is not reachable, the last contact having been 8 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustServer_4158 hosted?

Nothing about a region comes from RustServer_4158. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.251.235.82:28015.

What build of Rust does RustServer_4158 use?

On Linux, RustServer_4158 runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RustServer_4158?

2 players, on average, was the busiest crowd at its recent wipes. 14 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does RustServer_4158 wipe, and on which days?

On record so far are too few of RustServer_4158's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 18 hours.

Lists and tags

What do the server tags on RustServer_4158 mean?

Tags published by RustServer_4158 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_4158 appear?

These Rust Server Trends lists include RustServer_4158: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RustServer_4158?

Enter client.connect 160.251.235.82:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.