Station XX-15327 · recording
RustServer_22252
Online 160.251.215.5:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer_22252?
RustServer_22252 runs a procedural map of size 3,000 with seed 27047, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_22252?
You will find no gather rate in the name of RustServer_22252. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RustServer_22252 right now?
0 of the 50 slots on RustServer_22252 are filled right now. Averaged across the last seven days, the population was 0 players.
How does RustServer_22252 rank against other Rust servers?
Over the last seven days, RustServer_22252 recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does RustServer_22252 stay online?
Right now, you can reach RustServer_22252. Its reported uptime points to a restart about 5 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Does RustServer_22252 hold a steady tick rate?
The 48-hour average is 90 server fps; 71 is the lowest observed. At its highest, it carried 49,251 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,428 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is RustServer_22252 hosted?
A region is not published by RustServer_22252. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 160.251.215.5:28015.
Which Rust version is RustServer_22252 running?
RustServer_22252 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does RustServer_22252 wipe, and on which days?
On record so far are too few of RustServer_22252's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 4 hours.
Lists and tags
What do the server tags on RustServer_22252 mean?
Tags published by RustServer_22252 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustServer_22252 appear?
These Rust Server Trends lists include RustServer_22252: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to RustServer_22252?
Enter client.connect 160.251.215.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.