Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-15327 · recording

RustServer_27826

Online 160.251.215.53:28015 checked 9m ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
373/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
442/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
981/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
58/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
986/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
31/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_27826?

The procedural map on RustServer_27826 is size 4,000 with seed 1826721161, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_27826?

You will find no gather rate in the name of RustServer_27826. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RustServer_27826 right now?

0 of the 5 slots on RustServer_27826 are filled right now. The seven-day average for this server is 0 players.

How does RustServer_27826 rank against other Rust servers?

On player hours for the past week, RustServer_27826 sits at #15,327, which puts it inside the top 69% of every ranked server.

Server details

How reliably does RustServer_27826 stay online?

As recorded now, RustServer_27826 is running. Its reported uptime points to a restart about 18 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RustServer_27826 perform under load?

The 48-hour average is 98 server fps; 78 is the lowest observed. At its highest, it carried 89,462 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,239 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RustServer_27826 run from?

No region is published by RustServer_27826. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 160.251.215.53:28015 is the address it uses.

Which Rust version is RustServer_27826 running?

RustServer_27826 is running Rust network protocol 2634 and build 167398 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RustServer_27826?

On average, the busiest point of its recent wipes drew 1 players. 7 hours into the latest wipe, the crowd reached its peak.

On what timetable does RustServer_27826 run its wipes?

On record so far are too few of RustServer_27826's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 23 hours is how long the current world has been running.

Server tags

What do the server tags on RustServer_27826 mean?

Tags published by RustServer_27826 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_27826 appear?

You will find RustServer_27826 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustServer_27826?

Enter client.connect 160.251.215.53:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.