Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players59,205 Active3,246 Wipes · 3 h151 48 h

Station XX-15257 · recording

RustServer_5955

Online 160.251.215.190:28015 checked 9m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,257
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15257 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 04:19 UTC12d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 455 on average
141/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
241/ 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
28/ 100
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 277 on average
379/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 264 on average
594/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 260 on average
451/ 425
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer_5955?

Generated by the game, the map on RustServer_5955 is procedural, size 3,000 with seed 12818. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_5955?

The name of RustServer_5955 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RustServer_5955?

A reading taken now shows 0 players on RustServer_5955, which has 50 slots. The population averaged 0 players over the past week.

How does RustServer_5955 rank against other Rust servers?

Over the last seven days, RustServer_5955 recorded enough player hours to reach #15,257 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does RustServer_5955 stay online?

As recorded now, RustServer_5955 is running. The uptime it reports puts its last restart about 12 days 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RustServer_5955 perform under load?

Across the last 48 hours it averaged 202 server fps, with a floor of 96. At its highest, it carried 47,604 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,165 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RustServer_5955 hosted?

Nothing about a region comes from RustServer_5955. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 160.251.215.190:28015.

Which Rust version is RustServer_5955 running?

On Linux, RustServer_5955 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustServer_5955?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does RustServer_5955 wipe, and on which days?

On record so far are too few of RustServer_5955's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on RustServer_5955 mean?

These are the tags RustServer_5955 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_5955 appear?

The Rust Server Trends lists that take in RustServer_5955 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto RustServer_5955?

To join, enter client.connect 160.251.215.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.