Station XX-5190 · recording
RustServer_19896
Online 160.251.205.157:28015 checked 12m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,190
- top 23%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 16:20 UTC10d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_19896?
The procedural map on RustServer_19896 is size 4,500 with seed 31837, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_19896?
No gather rate appears in the name of RustServer_19896. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustServer_19896?
A reading taken now shows 0 players on RustServer_19896, which has 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 1 players.
How does RustServer_19896 rank against other Rust servers?
Over the last seven days, RustServer_19896 recorded enough player hours to reach #5,190 worldwide, placing it in the top 23% of all ranked servers.
Operator and location
How reliably does RustServer_19896 stay online?
RustServer_19896 is up at the moment. Its reported uptime points to a restart about 32 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
How well does RustServer_19896 perform under load?
The 48-hour average is 54 server fps; 34 is the lowest observed. At its highest, it carried 120,289 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,880 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RustServer_19896 run from?
No region is published by RustServer_19896. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 160.251.205.157:28015.
What build of Rust does RustServer_19896 use?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_19896 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on RustServer_19896?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does RustServer_19896 wipe, and on which days?
On record so far are too few of RustServer_19896's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 7 hours.
Tags
What do the server tags on RustServer_19896 mean?
Tags published by RustServer_19896 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_19896 appear?
You will find RustServer_19896 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto RustServer_19896?
Enter client.connect 160.251.205.157:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.