Station XX-12981 · recording
RustServer_4380
Online 160.251.203.118:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,981
- top 58%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 06:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer_4380?
The procedural map on RustServer_4380 is size 3,000 with seed 10219, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_4380?
The name of RustServer_4380 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on RustServer_4380 right now?
At this moment, RustServer_4380 records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 0 players.
How does RustServer_4380 rank against other Rust servers?
On player hours for the past week, RustServer_4380 sits at #12,981, which puts it inside the top 58% of every ranked server.
Operator and location
How reliably does RustServer_4380 stay online?
As recorded now, RustServer_4380 is running. Its reported uptime points to a restart about 6 days 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 10 October 2026 is when Rust Server Trends first recorded it.
Does RustServer_4380 hold a steady tick rate?
Its average server fps over the last 48 hours was 94, and it never dropped below 68. At its highest, it carried 53,140 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,567 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustServer_4380 run from?
A region is not published by RustServer_4380. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 160.251.203.118:28015.
What build of Rust does RustServer_4380 use?
RustServer_4380 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does RustServer_4380 wipe, and on which days?
The rhythm of RustServer_4380 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 17 hours.
Tags
What do the server tags on RustServer_4380 mean?
Tags published by RustServer_4380 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustServer_4380 appear?
These Rust Server Trends lists include RustServer_4380: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto RustServer_4380?
To join, enter client.connect 160.251.203.118:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.