Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players61,329 Active3,285 Wipes · 3 h177 48 h

Station XX-11458 · recording

RustServer_19396

Online 160.251.202.139:28015 checked 10m ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,458
top 51%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11458 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 05:08 UTC27d ago M0.3rising 2 – running 0
Fri 18 Sep, 01:38 UTC41d ago M0.0rising 1 halved by day 8 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
126/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
417/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
23/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
493/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
384/ 425
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_19396?

Generated by the game, the map on RustServer_19396 is procedural, size 3,550 with seed 1495466692. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_19396?

The name of RustServer_19396 gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustServer_19396?

0 of the 20 slots on RustServer_19396 are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.

How does RustServer_19396 rank against other Rust servers?

The last seven days of player hours place RustServer_19396 at #11,458, in the top 51% of all ranked servers.

Server facts

How reliably does RustServer_19396 stay online?

As recorded now, RustServer_19396 is running. The uptime it reports puts its last restart about 6 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does RustServer_19396 hold a steady tick rate?

Its average server fps over the last 48 hours was 71, and it never dropped below 50. Buildings, deployables and all the rest of the world's entities brought it to a high of 67,598. Memory use peaked at 2,905 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RustServer_19396 hosted?

Nothing about a region comes from RustServer_19396. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 160.251.202.139:28015.

What build of Rust does RustServer_19396 use?

RustServer_19396 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RustServer_19396?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 8 in the wipes where it didn't hold.

On what timetable does RustServer_19396 run its wipes?

The rhythm of RustServer_19396 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 19 hours is how long the current world has been running.

Tags

What do the server tags on RustServer_19396 mean?

Tags published by RustServer_19396 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_19396 appear?

These Rust Server Trends lists include RustServer_19396: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to RustServer_19396?

You can connect by pressing F1 in Rust and typing client.connect 160.251.202.139:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.