Station XX-4371 · no signal
RustServer_9798
Offline 160.251.196.110:28015 checked 1h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #4,371
- top 20%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 08:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer_9798?
The procedural map on RustServer_9798 is size 3,000 with seed 31094, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_9798?
No gather rate appears in the name of RustServer_9798. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RustServer_9798?
A reading taken now finds RustServer_9798 offline; the most recent activity was 1 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 4. The busiest point in the last 48 hours came at 11:00 UTC, averaging 2 players.
How does RustServer_9798 rank against other Rust servers?
Over the last seven days, RustServer_9798 recorded enough player hours to reach #4,371 worldwide, placing it in the top 20% of all ranked servers.
Server details
How reliably does RustServer_9798 stay online?
No contact with RustServer_9798 right now, and the last recorded contact was 1 hours ago. The uptime it reports puts its last restart about 45 minutes ago. 66 of 144 hours in the last 6 full days were up time, 46% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
How well does RustServer_9798 perform under load?
The 48-hour average is 145 server fps; 113 is the lowest observed. The world held up to 49,484 entities at its peak, buildings and deployables included. Memory use peaked at 1,648 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RustServer_9798 run from?
A region is not published by RustServer_9798. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 160.251.196.110:28015.
What build of Rust does RustServer_9798 use?
On Linux, RustServer_9798 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does RustServer_9798 wipe, and on which days?
The rhythm of RustServer_9798 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 3 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustServer_9798 mean?
The game's server browser reads the tags RustServer_9798 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_9798 appear?
The Rust Server Trends lists that take in RustServer_9798 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto RustServer_9798?
You can connect by pressing F1 in Rust and typing client.connect 160.251.196.110:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.