Station XX-15967 · no signal
RustServer_1633
Offline 160.251.179.176:28015 checked 25d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,967
- top 71%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_1633?
RustServer_1633 runs a procedural map of size 3,000 with seed 17618, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustServer_1633?
You will find no gather rate in the name of RustServer_1633. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustServer_1633?
No players are recorded on RustServer_1633 at this moment; it is offline, and the last sighting was 25 days 9 hours ago.
How does RustServer_1633 rank against other Rust servers?
Over the last seven days, RustServer_1633 recorded enough player hours to reach #15,967 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does RustServer_1633 stay online?
No contact with RustServer_1633 right now, and the last recorded contact was 25 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustServer_1633 hosted?
No region is published by RustServer_1633. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 160.251.179.176:28015 is the address it uses.
What build of Rust does RustServer_1633 use?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_1633 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does RustServer_1633 wipe, and on which days?
On record so far are too few of RustServer_1633's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 49 days 5 hours.
Server tags
What do the server tags on RustServer_1633 mean?
Tags published by RustServer_1633 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_1633 appear?
The Rust Server Trends lists that take in RustServer_1633 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto RustServer_1633?
Enter client.connect 160.251.179.176:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.