Rust Server TrendsSeismic network · station log
Recording Stations11,902 Players104,075 Active4,038 Wipes · 3 h426 48 h

Station XX-15310 · recording

RustServer_4457

Online 160.251.171.32:28015 checked 8m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15310 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 05:33 UTC9d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
322/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
436/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
964/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
49/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
989/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_4457?

Generated by the game, the map on RustServer_4457 is procedural, size 3,000 with seed 15081. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_4457?

The name of RustServer_4457 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on RustServer_4457 right now?

At this moment, RustServer_4457 records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does RustServer_4457 rank against other Rust servers?

On player hours for the past week, RustServer_4457 sits at #15,310, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does RustServer_4457 stay online?

RustServer_4457 is up at the moment. Its reported uptime points to a restart about 6 days 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustServer_4457 hold a steady tick rate?

The 48-hour average is 100 server fps; 82 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,125. Its highest memory use was 2,411 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustServer_4457 hosted?

Nothing about a region comes from RustServer_4457. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 160.251.171.32:28015 is the address it uses.

What build of Rust does RustServer_4457 use?

On Linux, RustServer_4457 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustServer_4457?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does RustServer_4457 run its wipes?

Too few wipes of RustServer_4457 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 days 13 hours.

Lists and tags

What do the server tags on RustServer_4457 mean?

These are the tags RustServer_4457 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_4457 appear?

You will find RustServer_4457 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to RustServer_4457?

You can connect by pressing F1 in Rust and typing client.connect 160.251.171.32:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.