Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-15194 · no signal

Nick Rust Server

Offline 160.251.166.218:28015 checked 1d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,194
top 68%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15194 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 12:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75111:0012:0013:0014:00Wiped Tue 27 Oct, 11:46 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040011:0012:0013:0014:00Wiped Tue 27 Oct, 11:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:46 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
142/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
19/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
62/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Nick Rust Server?

The procedural map on Nick Rust Server is size 5,000 with seed 1524450348, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Nick Rust Server?

You will find no gather rate in the name of Nick Rust Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Nick Rust Server?

No players are recorded on Nick Rust Server at this moment; it is offline, and the last sighting was 39 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 0 players.

How does Nick Rust Server rank against other Rust servers?

Over the last seven days, Nick Rust Server recorded enough player hours to reach #15,194 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does Nick Rust Server stay online?

As recorded now, Nick Rust Server is not reachable, the last contact having been 39 hours ago. Its reported uptime points to a restart about 1 hours ago. It was up 8% of the time across the last 2 full days: 4 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Does Nick Rust Server hold a steady tick rate?

Its average server fps over the last 48 hours was 229, and it never dropped below 228. Buildings, deployables and all the rest of the world's entities brought it to a high of 145,762. Its highest memory use was 3,014 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Nick Rust Server run from?

Nothing about a region comes from Nick Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 160.251.166.218:28015 is the address it uses.

What build of Rust does Nick Rust Server use?

On Linux, Nick Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Nick Rust Server wipe, and on which days?

Too few wipes of Nick Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 42 hours.

Tags

What do the server tags on Nick Rust Server mean?

These are the tags Nick Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Nick Rust Server appear?

The Rust Server Trends lists that take in Nick Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to Nick Rust Server?

Enter client.connect 160.251.166.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.